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What did you want for your kids to get out of the game that didn't happen?

From the trailer I can see how simple it looks. It reminds me of 90s/00s Magic School Bus/Putt Putt-type games where screens have all sorts of stuff to click on to make noises or uncover secrets. That design wasn't breaking the mold, but it entertained me for a long time, plus the super basic mini-games and puzzles.

I also think it's fascinating to compare the price point/entertainment value of this to the adult indie video game scene, where I think you and the Remap crew would heartily endorse shorter games of quality, even if pricier.

That said, obviously this doesn't look like it has the "quality" factor. But if the kids play it a few times through, maybe it's doing its job, like the play place. πŸ€”

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